BRINGERS OF EVIL REPUTATION
The Guild of Bringers of Evil awards reputation points to
players of level 5 and above.
 To join Bringers of Evil you have to finish quest Invasion to Bringers of Evil. The hexes are prepared from "dark resources" which are founts of dark and
hostile energy. By creating these hexes and unleashing their destructive magic
on the world, a player will perfect his Bringer of Evil skills and increase his
reputation. As soon as a Bringer of Evil's reputation is sufficient enough, the
Guild of Thieves will take an interest and invite you to work together with them
on a mutually beneficial basis. If such an alliance proves profitable, the
thieves will accept you into their Guild and will even give you access to a
hidden shop where they trade contraband goods. But there are two sides to every coin. Working for the Guild will lead many
characters, who used to respect you, to cease communicating with and helping
you. The Elder, for example, will no longer give you his blessing, knowing what evil you are bringing to the world, and
the mages will no longer sell you discounted scrolls of exorcism. But if you wish to repent your crimes,
you can always beg the Elder's forgiveness for what you have done. Yes, every Bringer of Evil is a renegade! Yes, he is a social outcast! He
is a creature despised by a society that simultaneously fears him, because every
Bringer of Evil brings only disease and suffering, and only a mad man would want
to make an enemy of such a person.
Creation of hexes: For every hex that you create, your
reputation will increase by 10. When your reputation reaches 1000 and 2000,
respectively, more powerful hexes will become accessible to you at which point
the creation of the previous hexes will no longer have any effect on your
reputation. If you have a Brotherhood of Virtue reputation, it will be decreased
by 50 every time you create a hex.
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